#include <iostream>
using namespace std;

#include "CParticle.h"

int main (int, char * []) {
	CParticleTraits::pattern_t v;
	v << 1 << 2 << 4 << 5;
	CParticle<CParticleTraits> _p(v);
	cout << _p << endl;
	return true;
}